Wow. Nothing makes you appreciate something like losing it.
Nobody ever raved about Google’s mapping app for phones until they saw how hard it was for Apple to come up with a rival. In my Times column today,
I wrote about the challenges Apple has faced in replacing its iPhone
GPS/mapping app, substituting its own data sources for Google’s. I noted
that the new app is beautiful and will be really terrific someday —
once it does a better job of incorporating all of its various data
sources.
In researching the story, I interviewed representatives from Apple
and Google. At Google, I spoke with Manik Gupta, senior product manager
for Google Maps, and Daniel Graf, director of Google Maps for Mobile.
What
I realized is that mapping the world is a staggering, gigantic, vast,
inconceivably huge and ambitious project. It represents years and years
of hand-tuning and manual effort.
I was surprised to learn that,
like Apple, Google began its efforts by licensing petabytes of data from
outside geodata companies.
They include TomTom, the same company
that Apple’s using. (The other big map vendor is NavTeq, which Nokia
bought a few years ago; I guess that explains why Apple and Google
aren’t using NavTeq’s data. Too bad — by all accounts, the map app on
Nokia’s Windows Phone is pretty great; I’ll be trying it out shortly.)
But
that’s just the basic data. “We start with licensed stuff, then expand
and enhance it,” Mr. Gupta said. Google has supplemented it with years
of additional data gathering, involving its Street View cars, satellite
data and human labor.
And it shows. As of 2008, for example, onto
those digital maps of the world Google had overlaid 13 million miles of
turn-by-turn directions in 22 countries; today, it has 26 million miles
of guidance in 187 countries.
“It’s fair to say that in the
mapping world, you can’t just throw money at it and then you have it the
next day. This takes time,” Mr. Gupta said. “It took a lot of time to
get where we’re at.” He said that even now, Google is far from done;
error reports still flow in by the thousands.
Many of them come from Google Map Maker,
a Web site that is live in 200 countries (and just started in the
United States) that lets average citizens make corrections to Google’s
maps as they find them. You can, for example, draw a line to represent a
new road.
Like Apple, Google also collects location and movement
data (anonymously) from millions of smartphones as they’re driven
around; from this information, Apple and Google can determine when, for
example, a one-way street has been mislabeled in its data.
You may
be familiar with Street View, a Google exclusive that lets you stand at
a certain spot on the map and “look around.” You can see a photo of the
address you seek, and use your mouse to turn right or left and actually
move through the still photos. It’s an amazing way to see what it’s
like to be at that spot.
Street View isn’t available for the
entire world, but you’d be surprised at how many inhabited areas are
covered: Google’s GPS- and camera-equipped Street View cars have, so
far, driven five million miles through 3,000 cities in 40 countries.
What
you may not realize, however, is that those photos are far more than
just helpful references for you, the viewer. Google’s software analyzes
what’s in those photos. Its image-recognition software can read the text
on street signs, storefront signs, hotel names and so on. It can tell a
major road from a minor one, a single-lane road from multilane and
one-way streets from two-way streets. Street View, in other words,
generates still more useful data for Google’s maps.
I asked Google
why its satellite photos don’t seem to display the same jarring seams
that are showing up on Apple’s — obvious borders between side-by-side
tiles that were taken at different times of the year or in different
weather.
“When you look at Google Earth,” I was told, “you can see
that the globe is made from a mosaic of aerial and satellite photos,
often taken in different lighting and weather. We license these photos
from multiple providers, possibly the same ones that Apple uses; but
we’ve had the time to come up with a smoothing algorithm. In January, we
introduced a new way to render them, smooth them out, make them
seamless. But by no means have we perfected this.”
On this call,
Google pointed out a new feature that I hadn’t seen before: compass
mode. On an Android phone, you can call up a location like Trafalgar
Square in London. You hold the phone in front of you to see a Street
View-like photo of the scene — and as you look left, right, up, down, or
behind you, the view changes, as though you’re looking through a magic
window at another place in the world. You can even use Compass mode to
look around inside places — I tried Delfina, the San Francisco
restaurant — to get a feel of the décor before you go there.
Can
you imagine how powerful Compass mode will be once it covers most of the
earth’s developed areas? It will give you a sort of instant
teleportation, a way to travel without travel, a sense of a place
without having to go there.
What I’ve learned from this deep dive
into the making of map apps is that you can’t just license a bunch of
data, bake at 350 degrees and come up with a useful tool. Gathering the
data is only the starting point; from there, it takes years to reconcile
it, correct it and make it useful. (This Atlantic article offers a good look at the kind of hand-tuning that Google’s minions do constantly.)
By
the way, let me be clear: I have no doubt that Apple’s Maps app will
get there. We’ve seen this movie before — remember MobileMe? It, too,
was very rough when it made its debut. Today, its successor, iCloud, is
smooth and sensationally useful. Maps will be, too.
But I suspect
that Apple has just realized the same thing I have: that we may live on a
small blue planet, but digitally representing every road, building and
point of interest is a task of almost unimaginable difficulty. Let’s be
grateful that another major player has just joined the attempt.
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